Category Archives: Pirates in the Sky (General)
Hello, readers. This is hard for me to say, but I’m going to keep this concise. because Pirate101 and Pirates in the Sky were such a huge part of my life for over three years, but after almost six months of deciding, I have come to the conclusion that it is time for Pirates in the Sky to be retired.
For more than a year, Pirates in the Sky was in a drought of posts. This was caused by Pirate101’s lack of substantial creative content and my growing interest in other subjects. I had simply lost the spark of exploring the game.
Pirates in the Sky will remain online, but only as an archive of posts. The blog’s web domain has expired, and the only way to access the posts on this site will be through piratesinthesky.wordpress.com.
Please look forward to future announcements of other projects I may be launching. Thank you for being a reader of Pirates in the Sky.
Disclaimer: This post can be seen as highly pessimistic, but I am trying to convey the facts in their most limpid form while relating those facts to the future if they continue to occur in the same trend as they have been.
First, let’s review what’s been going on recently in Pirate101.
- The Marleybone and Aquila Update–the most recent main story-line extension–was released on May 23, 2013. That makes today two years, one month, and two days since that date.
- The most recent “game-changing” update was in September 2014, around 300 days ago. Note that the earliest developer “tease” of the Moo-Manchu-Tower Update was in April–around five months prior to the update. This means that the developers will begin hinting at a coming update five months before it releases, and we have not received any for Book XV.
- While Blind Mew has mentioned Book XV uncountable times, on April 9, 2014, he said, “I’d be surprised” (as in: probably not) in response to the question “Will it take another whole year?”. It has been 442 days since that post.
- The Spring 2014 advanced-systems update (more than a year ago) began teasers on November 1, 2013, over six months before the update. If there are newsletter teasers, it could still be six months before an update, and we haven’t received any newsletter teasers yet. To put this into perspective, if we got our first teaser on the July Newsletter (expected July 1, 2015), the update would be released to the public on January 10, 2016.
Also, I have seen some individuals in the community note how a lot has been going on in Pirate101 in the last two years, but it is insignificant. For example, Wizard101’s greatest drought between releases was just over a year and a half. In that time, a side world was introduced, with tiers that applied to four level groups. The crafting mechanic was introduced. Several other items were added that have already appeared in Pirate101, but remember that these were completely new ideas to add to Wizard101, not activities that were moved from one game to the other: the Bazaar, the Crown Shop, Castles, PvP, and Advanced Pets (albeit Pirate101 did make some improvements in this area). Pirate101 has, in comparison, made one story update, not extension for low levels only (marginal compared to the size of Wizard101’s Grizzleheim,) introduced a high-level farming area which some players have completed over one hundred times already, and many elements from Wizard101 like a version of treasure cards, advanced pets, marking locations, henchmen, and class houses. The relevance of comparing Pirate101 to Wizard101 is that Pirate101 is in the same stage of development that Wizard101 was after Dragonspyre’s release (the aforementioned time when there was a year and a half between main releases) and they are made by the same company.
I still have some hope for the game’s future–I will soon be releasing a theory crafting series called The Next Chapter on what I hope will come from a new update–but am getting more doubtful as time goes on. At one point, a developer mentioned that maximum-level-updates aren’t their highest priority because the number of players at each level is the highest at the lowest level, and smallest at the highest level. I fear, however, that all of the time that has passed since the last maximum-level-update has only decreased the number of players at the highest level.
I would like to credit “zingman” from the Pirate101 Central official forums for his post, noting these dates, and for linking to some key evidence on the Pirate101 forums, some of which I have also decided to link to.
Ending note: The The Next Chapter series is planned to launch in the beginning part of July. If all goes as planned, the blog will go under a design update before the series begins. Stay tuned to the blog’s Twitter account for the most recent updates.
Below are the winning entries for the Springtime Bundle contest!
1st place and Most Realistic – Aidan Johnston
- Springtime Fairy Outfit:
- Fairy Hat:
Tier 1 – Level 10+: +7 Will +3 Accuracy +2 Resistance
Tier 2 – Level 20+: +8 Will +5 Accuracy +3 Resistance
Tier 3 – Level 30+: +9 Will +7 Accuracy +4 Resistance
Tier 4 – Level 35+ +10 Will +9 Accuracy +5 Resistance
Tier 5 – Level 40+: +11 Will +11 Accuracy +6 Resistance
Tier 6 – Level 45+: +12 Will +13 Accuracy +7 Resistance
Tier 7 – Level 50+: +13 Will +15 Accuracy +8 Resistance
Tier 8 – Level 55+: +14 Will +17 Accuracy +9 Resistance
Tier 9 – Level 60+: +15 Will +19 Accuracy +10 Resistance
- Fairy Corset: Grants “Refresh” ability on all tiers
Tier 1 – Level 10+: +7 Strength +11 Health +11 Resistance
Tier 2 – Level 20+: +8 Strength +25 Health +12 Resistance
Tier 3 – Level 30+: +9 Strength +39 Health +13 Resistance
Tier 4 – Level 35+ +10 Strength +53 Health +14 Resistance
Tier 5 – Level 40+: +11 Strength +67 Health +15 Resistance
Tier 6 – Level 45+: +12 Strength +81 Health +16 Resistance
Tier 7 – Level 50+: +13 Strength +95 Health +17 Resistance
Tier 8 – Level 55+: +14 Strength +109 Health +18 Resistance
Tier 9 – Level 60+: +15 Strength +123 Health +19 Resistance
- Fairy Heels: Grants “Valor’s Shield” on all tiers
Tier 1 – Level 10+: +7 Agility +3 Dodge +2 Damage
Tier 2 – Level 20+: +8 Agility +5 Dodge +3 Damage
Tier 3 – Level 30+: +9 Agility +7 Dodge +4 Damage
Tier 4 – Level 35+ +10 Agility +9 Dodge +5 Damage
Tier 5 – Level 40+: +11 Agility +11 Dodge +6 Damage
Tier 6 – Level 45+: +12 Agility +13 Dodge +7 Damage
Tier 7 – Level 50+: +13 Agility +15 Dodge +8 Damage
Tier 8 – Level 55+: +14 Agility +17 Dodge +9 Damage
Tier 9 – Level 60+: +15 Agility +19 Dodge +10 Damage
- Lolly Pop Axe (Smashy Weapon):
Tier 1 – Level 10+: 28 – 48
Tier 2 – Level 20+: 59 – 79
Tier 3 – Level 30+: 80 – 100
Tier 4 – Level 35+: 101 – 121
Tier 5 – Level 40+: 122 – 142
Tier 6 – Level 45+: 143 – 183
Tier 7 – Level 50+: 184 – 204
Tier 8 – Level 55+: 205 – 225
Tier 9 – Level 60+: 226 – 246
An island that can be placed on the edge of a house’s island. The island will flow a little bit of the house, but is not visible until a player approaches it, at which point it magicaly appears with a bridge connecting it. It contains a large shiny turqoiuse lake with some of Springtime animals runing around and is sorrounded by a rainbow (which can be stood on). It also contains a secret underwater cavern under the lake, in which is a rather difficult puzzle (which changes each day). If the player that owns the hosue cracks the puzzle they recieve an ammount of gold dependent on the difficulty of the puzzle, they can also chose one person on their friend list to send the same ammount of gold as a gift.
Sugar Plump Fairy – Candy Magician (Witchdoctor)
A female flying witchdoctor companion, who uses a wand lined with licorice alsorts and jelly and who uses unique and weird spells.
She starts with the cards: “Jelly Rope” which stuns imobolises an opponent for 3 turns and she also begins with “Candy Gift” which can be used on anybody apart from herself to give a heal of 1000 Health Points +200 more every turn for 3 turns.
She also begins with the Witchdoctor Epic “Readied Spell”. She can recieve any Witchdoctor epics. When redeemed she recieves 3 Epics and 13 Talents. She promotes at level 40 to “Candy Fairy” and recieves 3 Epics and an additional 16 Talents.
Purple Bon-ny-Bon Pet
A fat rabbit pet, based on Rabbits and the sweet “Bon Bons”.
2nd place and Most Creative – Loyal Sean
Princess Jekima – The wife of an old king in Rajah. After being ousted from her throne, she seeks revenge and will aid your pirate in order to get it.
Wonderland Tunnel – What may seem like a small Tunnel will actually lead you into a private meadow that you can explore and place housing items in! It must be placed against a wall as a wall hanging, though it will be on floor level.
Candy Apple Batacuda
Spring themed ship! A large galleon with green sails that is suitable for all of your travels.
One month membership OR 5,000 Crowns.
PvP in the Sky has been published on the Duelist101 Community site; a great place for PvP blogs! It will be similar to Housing in the Sky as it covers a single aspect of the game. Enjoy! http://www.duelist101.com/community/pvpinthesky/
I now have a Twitter account for the blog! Find my account in the top right corner as pictured above! I will mainly tweet about blog updates, and my username is @PiratesSky_Blog. Thanks!
Here is the newest Sneak Peek! It sure seems like the updates are coming soon! (In 2 days it will have been 8 months since the Marleybone and Aquila update.)
“What a surprising development!” exclaimed Zeke! Meanwhile, we wonder what Marquis Mark could be recalling. . . (We hope you enjoy this latest Sneak Peek from our internal servers here at KingsIsle!)
I think that this is almost certainly location marking. “Marquis Mark” sounds like saying “Mark” twice, and in the caption, KingsIsle talked about “recalling” which is the term for returning to a mark.
Credits: Thank you Cret92 for posting the “Marky Mark” theory on Pirate101 Central.